Car class..

Hi everyone

I want to create an easy to use car class… what do I need how to create it with all physics and collition stuff so the tires will rotate when you accelerate and so…

I want to create a car game… like Rock’n roll racer for Super Nintendo if u played it

you are in the wrong forum.
this forum is about OpenGL programming not game programming.

u should try: (take a look at the features archive…)

McZ, I’m currently working on just such a game (my first physics-based car game). If you run into any major snags post in the flipcode game theory forum and I’ll try to help you out.