Can you texture a sphere defined using auxSolidSphere?

I’m trying to make a little solar system using spheres made with auxSolidSphere. Is it possible to take a bmp and texture a sphere that was made with this auxSolidSphere?

If not what would be the best way to go about creating a sphere that I could texture?

Thankyou very much.

Sorry, I should have searched first.

Apparantly I should use gluSphere instead.

glu objects are the only ones that have texture coords

gluSphere

Originally posted by Rhaegar:
[b]I’m trying to make a little solar system using spheres made with auxSolidSphere. Is it possible to take a bmp and texture a sphere that was made with this auxSolidSphere?

If not what would be the best way to go about creating a sphere that I could texture?

Thankyou very much.[/b]

Is there a way to wrap the texture around a different axis. The way I have set up my planet rotation it is rotating around the y axis (i.e. vertical axis). However the texture is wrapped around the z axis which means when it rotates it looks wrong.