Can I create reflected objects easily?


I want to create and render reflected (symmetric??) mesh objects easily
For example, images seen from mirror

Actually, there can be reflection w.r.t a plane
or w.r.t a line or w,r,t a point, if I want to do really general transformations

May I ask
How can I do these easily in Vulkan (GPU-accelerated) ??

Thank you

Perhaps with instancing.     

1 Like

Hello, KrOoze:

Thank you
I will study instancing as you recommended


This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.