Into a display List?
and then call them later using glCallList()?
Please do let me know if this is possible… as the spec doesnt clearly indicate this.
I have another doubt, Can I Setup the Register combiners once and then Enable and Disable them mutiple times?. In other words, I want to find out if the Combiner state is intact after i call glDisable(GL_REGISTER_COMBINERS_NV) so that I can just reenable it later using glEnable(GL_REGISTER_COMBINERS_NV)and the Combiner is set according to the way I set it before?