Can anyone please post complete program to draw a triangle with vertex shader and fragment shader?

Can anyone please post complete program to draw a triangle with vertex shader and fragment shader?

There are dozens of tutorials for such things. We don’t need to repeat them here.

For a tutorial that focuses on modern OpenGL, check out:

View this on the web or buy the book. Your question is addressed under:

Here’s another:

and again your question is answered under:

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