I have setup a camera that can orbit my scene 360 degrees. However I cannot get it to be able to zoom in or pan, regardless of what angle the camera is at.
Thanks
I have setup a camera that can orbit my scene 360 degrees. However I cannot get it to be able to zoom in or pan, regardless of what angle the camera is at.
Thanks
Translate camera;
z: cos(angle of camera)*zoom
y: cos(angle of camera)*zoom
I write zoom because i don’t remember word…
Hi
Thanks
I originally thought of that in theory, but couldnt get it working
Ill try again
Thanks
post the piece of code, in which you want to zoom in, it meks it a lot easier to help, everything else would be wild guessing
Chris