call of duty and opengl troubles

Hello, I have been searching through quite a lot of places and nowhere found effective solution to my problem with call of duty. I downl. lattest driver for my video card and all the tips with Win.ini but nothing works. Here I enclose the error message I got while trying to launch call of duty

COD 1.0 build win-x86 Oct 5 2003
----- FS_Startup -----
Current language: english
Current search path:
C:\PROGRA~1\CALLOF~1\main\pak6.pk3 (3 files)
C:\PROGRA~1\CALLOF~1\main\pak5.pk3 (4858 files)
C:\PROGRA~1\CALLOF~1\main\pak4.pk3 (1668 files)
C:\PROGRA~1\CALLOF~1\main\pak3.pk3 (1992 files)
C:\PROGRA~1\CALLOF~1\main\pak2.pk3 (694 files)
C:\PROGRA~1\CALLOF~1\main\pak1.pk3 (2642 files)
C:\PROGRA~1\CALLOF~1\main\pak0.pk3 (12828 files)
C:\PROGRA~1\CALLOF~1/main
C:\PROGRA~1\CALLOF~1\main\localized_english_pak1.pk3 (3736 files)
localized assets pak file for english
C:\PROGRA~1\CALLOF~1\main\localized_english_pak0.pk3 (1204 files)
localized assets pak file for english

File Handles:

29625 files in pk3 files
execing default.cfg
couldn’t exec language.cfg
couldn’t exec config.cfg
couldn’t exec autoexec.cfg
========= autoconfigure
configure.csv: using configuration 1200 cpu MHz 256 sys MB 64 vid MB
execing configure.cfg
fs_basepath is write protected.
fs_homepath is write protected.
Hunk_Clear: reset the hunk ok
…detecting CPU, found AMD w/ 3DNow!
Measured CPU speed is 1.47 GHz
System memory is 256 MB (capped at 1 GB)
Video card memory is 64 MB
Streaming SIMD Extensions (SSE) supported

----- Client Initialization -----
----- Initializing Renderer ----

----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
…initializing QGL
…calling LoadLibrary( ‘C:\WINDOWS\System32\opengl32.dll’ ): succeeded
…setting mode 4: 800 600 FS
…using colorbits of 32
…calling CDS: ok
…registered window class
…created window@0,0 (800x600)
Initializing OpenGL driver
…getting DC: succeeded
…GLW_ChoosePFD( 32, 24, 8 )
…0 PFDs found
…GLW_ChoosePFD failed
…GLW_ChoosePFD( 32, 24, 0 )
…0 PFDs found
…MCD acceleration found
…PIXELFORMAT 1 selected
…creating GL context: succeeded
…making context current: succeeded
Initializing OpenGL extensions

GL_VENDOR: Microsoft Corp.
GL_RENDERER: Direct3D
GL_VERSION: 1.1
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_compiled_vertex_array GL_SGIS_multitexture
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
…wglMakeCurrent( NULL, NULL ): success
…deleting GL context: success
…releasing DC: success
…destroying window
…resetting display
…shutting down QGL
…unloading OpenGL DLL

Hunk_Clear: reset the hunk ok
Your video card appears to be missing one or more features required to run Call of Duty.

You should install the latest drivers for your video card, being sure to uninstall the old drivers first. If you already have the latest drivers, you should completely uninstall the drivers and then reinstall them. This fixes most problems. If the game still doesn’t work, it may be that your video card does not have the minimum features required. Please check the readme for more information, including a list of supported video cards.

Maybe someone could help me out!
thanx Jimmy

Originally posted by jimmydix:
GL_VENDOR: Microsoft Corp.
GL_RENDERER: Direct3D
GL_VERSION: 1.1

Well, I can say that Direct3D makes a crappy OpenGL renderer… (tee hee!)

What is your video card?

Also, do you meet the minimum requirements to play CoD?

Originally posted by Uh:
[b]Minimum System Requirements

  • 3D Hardware Accelerator Card required - 100% DirectX® 9.0b compatible 32MB hardware T&L-capable video card and latest drivers
  • Pentium® III 600MHz or Athlon® 600MHz processor or higher for systems with Windows® 98/ME
  • Pentium® III 700MHz or Athlon® 700MHz processor or higher for systems with Windows® 2000/XP
  • English version of Microsoft® Windows® 98/ME/2000/XP
  • 128MB of RAM
  • 8x CD-ROM drive (1200 K/sec sustained transfer rate) and latest drivers
  • 1.4GB of uncompressed free hard disk space (plus 400MB for Windows® 98/ME swap file, 600MB for Windows® 2000/XP swap file)
  • 100% DirectX® 9.0b compatible 16-bit sound card and latest drivers
  • 100% Windows® 98/ME/2000/XP compatible mouse, keyboard and latest drivers
  • DirectX® 9.0b (included)

MULTIPLAYER REQUIREMENTS:

  • Internet (TCP/IP) and LAN (TCP/IP) play supported
  • Internet play requires 56 Kbps (or faster) modem and latest drivers
  • LAN play requires network interface card and latest drivers

Important Note: *Some 3D accelerator cards with the chipsets listed here may not be compatible with the 3D acceleration features utilized by Call of Duty™. Please refer to your hardware manufacturer for 100% DirectX® 9.0b compatibility.

SUPPORTED CHIPSETS:

  • All ATI® Radeon™ cards
  • All nVidia® GeForce™ chipsets
  • Matrox® Parhelia™[/b]