The OpenGL ES 1.1 Coding Challenge is intended to kick start development of the next generation of 3D accelerated applications for mobile devices.
The Challenge open to all OpenGL developers, will create an open source library of sample code and applications for hardware accelerated OpenGL ES games, demos and screensavers. With over $100,000 in prizes, multiple winners will be selected from each of three project categories: Visual FX demos, Games, and Educational demos/tutorials.
If you are already familiar with the OpenGL API, you should be able to develop a simple OpenGL ES hardware accelerated test application in less than an hour using one of the sample implementions provided. You should have a game, application or series of educational coding samples up and running in a few days.