I’m just starting with OpenGL and have som basic questions. I’d like to use C++ in an X-enviroment but have found very little information about that. Does somebody have a link to a place where one could find information how to get started and to structure the code. Everything I’ve found is in C or for Win32…


TITLE: Open GL Programming for the X-Window System
ISBN: 0201483599
Publisher: Addison-Wesley Longman, Incorporated
Publish Date: 08/01/1996
Author: Kilgard
Binding: Paperback , 576 pages
List Price: CAN$ 77.98

Did you had a look to Linux specific forum on this site ?
if you’re lazy today : http://www.opengl.org/discussion_boards/…e=20&LastLogin=

If you use SDL, GLUT or any portable library to handle your windows parameters there is nearly nothing platform specific in your code.

but to compile it’s an other story… ;p
have a look to nehe’s site. He almost always gives the source of his tutorials for Win and Linux : http://nehe.gamedev.net/