has somebody try to use OpenGL with C#,
I don’t know which binding solution to use, have you any ideas about that ?
thanks
has somebody try to use OpenGL with C#,
I don’t know which binding solution to use, have you any ideas about that ?
thanks
Try this:
http://cs-sdl.sourceforge.net/
For an intro to using OpenGL with SDL, try
this
Have fun!
Mike
thank’s for answer,
I think, I’ll first try the tao ogl binding dlls -
I want to minimize the number of externals levels and to access the more directly to ogl ( I know it pretty well … )
This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.