BSP

Hi there guyz,

I’m just curious; is there any info out there
about the drawing and compiling of BSP-trees?

I’ve been searching myself lame, but I can’t find anything useful.

–> Divide

This one is the best, IMO. Its coded with D3D, but the math still applies. I just ignored all the D3D stuff and concentrated on where how the vertices were being manipulated. Lotsa good hyperlinks too. http://www.tasteofhoney.freeserve.co.uk/vsd/bsp/bsppart1.html
http://www.exaflop.org/site/frames.cgi?HREF=http://www.exaflop.org/docs/naifgfx/naifbsp.html
http://members.home.com/droyer/tutorials/Engine03.html
http://easyweb.easynet.co.uk/~mrmeanie/bsp/bsp.htm
http://shockonline.homestead.com/BSPSeries.html

And last but certainly the most confusing, especially the companion source: http://reality.sgi.com/bspfaq/