Resending becoz I did not get an answer in Beginners forum!!!
I have a problem!!!
I am displaying a Bitmap using glDrawPixel.
When the window is resized, I am taking care of bitmap aspect ratio by adjusting the zoom factor for glPixelZoom();
I am drawing circles over specified points on the bitmap.Now if window is resized, the circles are not over the specified points.
Now… What should i do for maintaining the circles over the specified point on window resizing.
p.s. What i understand is when window resizes, I adjust the clip volume and viewport. so the new positions for circles are calculated by OpenGl.These points does not match with bitmap points.
Any solution or workaround. I need it badly.