I’m trying to do line breaks on every #13#10 found in the text (I use Delphi) drawn with Bitmap Font. The problem is, if I increase the RasterPos.Y by the Font.Height to line break, it will be fine in 2D but not in 3D, since it’s a Bitmap Font (it always has same size in any 2D/3D position) and not an Outline Font. So I need some help on putting the text in the right position.
Thanks in advance.
Greetings fellow Delphi programmer.
Instead of rasterpos, perhaps use glTranslatef instead (use glpushmatrix and glpopmatrix between rendering calls).