Hey everyone, first post so go easy on me
I am learning OpenGL to do research at my university and am using GLUT & OpenGL. I’m looking for something that handles keyboard and mouse input better (you know… event polling and such so that you can move multiple directions at once and have better mouse click interation).
I guess I’m looking for a way to read keyboard and mouse input that is as good as game engines I’ve used (SDL, C4, etc.).
And since I want to be working down-and-dirty with OpenGL, it needs to be something that can work alongside or under OpenGL, not something that has some OpenGL bindings built in and such.