benchmarking opengl

Has anyone encountered anything which benchmarks (solely) the opengl performance of a machine:

frames per second for predefined number of

frames per second for predefined number of


number of textured triangles/sec.

I know of’s 3dmark2001, but I suspect this tests directx performance…right?


The glExcess demo has a benchmark mode, but I suspect this is some kind of ‘synthetic’ bench, ie it won’t give you absolute numbers (tris/sec etc…).
Look also for Vulpine GLMark

Try the SPECglperf tool from here (download link on bottom right frame):

Almost any primitive/s number you want can be generated with this via a pretty simple script language. Sources and HTML help included.

Thanks Relic, this one is really good !!