benchmarking opengl

Has anyone encountered anything which benchmarks (solely) the opengl performance of a machine:

i.e
frames per second for predefined number of
triangles

frames per second for predefined number of
quads

or

number of textured triangles/sec.

I know of madonion.com’s 3dmark2001, but I suspect this tests directx performance…right?

dd

The glExcess demo has a benchmark mode, but I suspect this is some kind of ‘synthetic’ bench, ie it won’t give you absolute numbers (tris/sec etc…).
http://www.glexcess.com
Look also for Vulpine GLMark
http://www.vulpine.de/demos_benchmark.html

Try the SPECglperf tool from here (download link on bottom right frame): http://www.spec.org/gpc/

Almost any primitive/s number you want can be generated with this via a pretty simple script language. Sources and HTML help included.

Thanks Relic, this one is really good !!