i try to implement an object oriented by making a class which each is representing an object and have its own drawing method. i apply lighting so glut object (glutSolidCube etc) is obselete (i think).
i found out that the only way to draw a correct lighted object is using gluQuadric. But I just cant find a method to draw a cube. Any idea how to draw a lighted object in openGL? im using glut for windowing and stuff.
thanks in advance