I’m just wanting to know if anyone here knows where I’d be able to go in order to learn the basic operations of a 3D Engine?
I am either after a tutorial, a URL to an opensource engine or a good book where I could start to learn the basics. I am attempting to create an opensource 3D Engine within director, so the tutorial, book or o/s engine should not contain any platform specific operations, and should not rely on any hardware for the 3d routines.
At the moment the engine must include the following features. The ability to create simple polygons, such as squares and spheres, and the ability to map textures/images to the polygons. It should later be able to include shadows, fogging and shading, but as long as it can be expanded to do this then all is good
Once again, any help or assistance here is greatly appreciated!!