Okay, I’m not sure this is an OpenGL issue, but if someone out there can direct me to an answer, I’d appreciate it.
I am generating an application that uses OpenGL, and it works great. I run it natively on Linux machines with varying video cards, and remotely logged in from Linux machines, and it works fine. But on SGIs, I don’t get enough colors when I run it remotely (I telnet from the SGI to the Linux to run it). It works fine when run natively on the SGI! Aargh!