Hey everyone,
I was wondering how I would go about putting a background into my program? What I want to do is have mountains in the background of my scene. If I turn away, I won’t be able to see them. If I walk towards them, I’ll never get any closer. That’s what I want. But the only way I know how to do this is by creating a quad and mapping the texture onto it, but that really won’t do for two reasons: a) I will actually get closer to the mountain range when walking towards it, and b) it would make my far clipping plane a very large distance away. Does anyone have a good solution to this? Thanks.