Available functions for OpenGL shaders version 450 core

Hi there,

I’m after a comprehensive list of all the available functions, variable types, operators etc. that are supported in openGL shaders (version 450). I want to separate these out from the complete list of OpenGL 4.5 functions, data types etc. as I’m only interested in what the shaders support. If any one has a list or knows where to find one that would be most appreciated.


Have you tried the GLSL 4.50 specification? Or failing that, how about the OpenGL quick-reference card? Or failing that, how about the OpenGL and GLSL function documentation?

The last two have links on the right side of this site’s home page.

Nice to meet you. I’m new member.

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