auxWireCube coordinates

I know how to draw a 3D wire cube using auxWireCube(int a). However, this function only draws at the origin. What I want is this cube will draw in a specific position, so is there any function to do this? Ex. SetCoordinates(x,y,z);

Don’t use aux, use glut.
SetCoordinates is somewhat the glTranslatef(x,y,z) function.