I’m getting an odd error with auxDIBImageLoad. A link error, actually.
“error LNK2001: unresolved external symbol _auxDIBImageLoadA@4”
I include <windows.h>, <gl\gl.h>, <gl\glu.h>, <gl\glut.h> and <gl\glaux.h>. However, I’m using GLUT (as you may have guessed from glut.h), and I was wondering if, for some reason this function is not available with glut.
If it isn’t, I was wondering if anyone knew an alternative for textures. Thanks.