Originally posted by wimmer:
[b]Guys, have a look at http://graphics.stanford.edu/projects/shading
Michael[/b]
Hi
that rocks , I looked at it,it looks very similar to my imagination, but that what I’m intending to do is an amount less powerfull than stanfords shader, but it is worth playing around with it. Perhaps the problem with stanford shader is that they actually only support gf3/4, while a self made simpler fragment shader system would be able to handle also atis extensions
bye
ScottManDeath