I am having a bit of a problem with loading up a mesh from an ASE file for use in my program…
The problem I have is defining the faces of a GEOMOBJECT. For example, here is one line:
*MESH_FACE 0: A: 0 B: 2 C: 3 AB: 1 BC: 1 CA: 0
As far as I can understand, this means:
- This is Face #0 (number 1)
- Vertex ‘A’ of this face is vertex 0 (from the previous vertex list), B is vertex 2, C is vertex 3
The part that does NOT make sense to me is the next bit…
means that the line goes from A to B
means that the line goes from B to C
means that the line does NOT go from C to A, but it actually goes from A to C
Now HOW does this work???
How can you have line going from A to B, and also A to C ??? Aren’t they supposed to link in a chain (in an anticlockwise order)??
If anyone can shed some light on this, I will be really grateful,
I am just 100% stuck on this one problem because my mesh is scrambled when I render it
Thanks heaps in advance
[This message has been edited by drakaza (edited 07-11-2000).]