I went from not using display lists, to using display lists, and my fps went from 120 down to 54 fps. Talk about a performance hit. I was wondering if this is normal, or what? This is with a Rage 128 on win2k.
I only have 2 objects, and 12 textures, 1 model is complex (about 3500 tris) and the other is a basic cube (12 tris). Textures size = 6@64x64x32, and 6@128x128x32, and the screen size is only 800x600x32.
I was wondering if anyone knows a certain call to stay away with when using display lists, or what is the deal with display lists ?