Any example of Volume Rendering


I like to know if anybody see a example of volume rendering with textures 3D,

I load a raw image 256x256x256 in 3D texture, but I read a books (red book, super bible, etc.) I not find how to show it.

Is programming the gpu (with shaders) a unique way ?


Also try


This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.