thanks for the link and all.
I have programmed in DirectX before, using Delphi.
not in opengl.
I must say, I’ve already installed nvgl,lazarus and maybe a hello test, but after looking at the nvgl and nvglx unit, I must say that it looks not quite finished yet, I hope that it’ll be finished, I can help you with that, if I only had more time.
I do have yet to make a sample using the nvgl and nvglx unit, so I’d appreciate any help on that.
I have used the Kylix3 open source before, but there aren’t a lot of components in there.
anyway, I need to convince a couple of people who will program in c/c++ with opengl, so if I could convince them it works on fpc (most of them know pascal language, but never used c++ before, a little c). I can probably make them use your units and fpc. but they’ll probably want ATI support as well.
anyway, if you’d be interested in building a new obejct oriented 3D engine based on opengl, I could probably use some help on that.
I will probably start the new project in juli.
I’m in a project that is making a massive multiplay free 3D game for linux only and they’re looking for a engine, so…
but ofcourse this will be lots and lots of work!
I do appreciate the reply and any help
(At the moment I’m converting a c sample)