I was wondering what would be the best way to do animation with OpenGL. The only thing I can think of is the GlutIdleFunc()…but there seems to be more to it…like how can I set a specefic speed based on time (so that it doesnt vary on diff computers), how do I set the frame rates, get in sync with the screen…??? Any thoughts on that, or what book I could look into.
I also read the posts on the event, and I was wondering what GetNextEvent or GetNextOSEvent do ? And where can I find out…
Thanks a lot.