I have done a search on this topic but most of the suggested links are no longer available.

Could someone suggest current active links which can give me some idea on how to create anaglyph images of OPENGL graphic entities

Many thanks

Be sure to read until the end of the page, with a better version using only glColorMask (instead of accumulation buffer) :

And for better color rendering, mask only red (keep both blue and green for a ‘cyan’ feeling, that keeps much more of the original colors).

When you make it work, you’ll be able to go for better color handling with shaders, but you don’t need it yet :slight_smile:

EDIT: fixed link.

Thank you for the information. This is very useful.