I’m taking an OpenGL programming class. I asked my professor this question, but he didn’t know. Do the programs I write (Win32 console apps using standard gl, glu, and glut calls) automatically use my 3D card? If so, how can I test it to be sure? If not, how do I enable HW acceleration?
If it matters, I’m running a GeForce 2 with the latest drivers, and using VC++. Thanks.