all of us trying but nothing in our hands...

we try to do collision detection. in my way i am working for the best about 1 year…
and i know two good ways : Melax’s bsp collision detection code and QuakeII collision routine… melax has no example for his algorithm and quakeII is so complex C for me that i am coding in delphi…

everyone say i am doing collision detection with his/her terrain or quake bsp file but nothing in scene… i am so angry for this…

i know this topic is out for this forum but i can’t handle myself to ask…

is there anyone DOIIIINGGG collision on bsp’s and success and uses Nooooodes…

thanks
regards…