Well, not AGP, but I have one here that runs on PCI (no, not PCIe, PCI!).
GeForce 8400 GS, 512MB, PCI.
Yes I’m a glutten for punishment :D, but my home box is only AGP/PCI (prob like yours), and I’m trying to hold off upgrading my whole system until November or so. So few months back spotted this PCI GeForce 8 card, and just had to try it. Cost me like $30 after rebate or some such. Runs NVidia 3.x drivers on Linux – no problems.
It’s just fine for dev/testing/trying things for most uses (wouldn’t ever do perf benches with it though). The main deficiency is obvious: bus bandwidth:
- PCIe v2 x16 = 8 GB/sec (theoretical)
- AGP 8x = 2.1 GB/sec
- PCI = 0.13 GB/sec
( :eek: hey, stop laughing! it works!), so you really take a hit pumping textures to the card. And just as obviously, it suffers tremendously trying to play videos for the same reason. Don’t use this for a MythTV client.
However, this card is a terrific for a temporary 3.x-capable stopgap (especially since I have a GTX285 on my desk at work) while I gather time, money, and specs for my new system. Highly recommended. Theoretically I could have popped my old GeForce 6800 AGP in with it at the same time and soft-switched between them using xorg.conf BusID magic when I wanted to play videos or needed better upload perf, but I haven’t yet.
It’s probably also good for many games that do the usual thing of uploading textures/shaders/VBOs/etc. on startup, and then just activating things at run-time. Though it performs very well with client arrays style drawing too.