I know this question is going to be odd but I know how to setup opengl in my visual studio project but how do I add opengl support to my project files for my game any suggestions.
There is multiple ways you can do this.
- Use the objects from your game that do the calculations and add them to the project
- Convert what you use the graphics for into your project accordingly
- Start all over and merge them together.
the easiest would be 1 if you are using C++ , but that’s not what you are really asking for.
It means a few changes in your
make file , linker parameters , and initializing openGL in your game.
Probably quicker just to add the functionality to the already
developed openGL project.