As I am currently looking for a hardware accelerated way of displaying 2d maps (evtl. overlayed by vectors) to build up a speedy monitor-interface for the GRASS GIS environment I thought of using the openGL (mesa) environment.
Would you recon to look for another library than GLUT / openGL for this purpose or is openGL suitable for this task ???
I heard that the enlightenment guy is about to implement a hardware acceleration into the WM to speed it up. that shouldn’t be very different from my idea. Is it possible to do something similar for arrays (in my case GIS pixel data)?
Thanks for any advice and hint…