A Way to fill a Line loop

Hi to everyone,

I have a question: there is a way to fill a polygon drawn with a line loop?



You have to divide the polygon into triangles (or triangle strips/fans) and render those.

Yes, i know this way, but when I try to draw a figure like a river or a lake, the point are placed in a way that I nedd to draw with a GL_TRIANGLE_FAN, but this method draw in a wrong way the 2 last point…

Excuse my English!



I can’t help you without a better explanation of what is going wrong.

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