So I would like to represent creation for each 2D shape or bitmap effect as a pipeline. The only purpose of this to modularize algorithms because extendibility is a big deal for current project. However, is there any drawback for using that kind of strategy? If it’s too risky (in term of performance and stability), then any other alternatives? Thanks!
This topic was automatically closed 183 days after the last reply. New replies are no longer allowed.