Yeah I’ve been working on my space RTS game for a few months now. It’s been going very well.
But recently I hit a major obstacle which I find is a waste of time to hack at. It’s not worth the time.
Problem: selecting ships on the screen in 3d with a 2d mouse pointer, clicking and dragging.
I’ve already done tons of work on the engine. The engine works great and other aspects of the engine, moving ships in 3d, were shaping up well. But if I can’t knock selection down, I give up. I must have that.
If anyone is interesting in doing this part of the system I’m willing to give tons of credit to them.
I even have a half workable demo right now.