I have some questions related to SDL. They are mainly about some initialization stuff so they shouldn’t be too dificult (although, I am a bit confused about it). I’d be thankful for your help!
If I set the initialization flag SDL_OPENGLBLIT do I need to set SDL_DOUBLEBUF too to have double-buffering?
Is it normal that when I am not using the fullscreen mode the color depth in my application is a desktop’s color?
When I quit a program fullscreen mode the resoultion doesn’t return to previous one (I am using SDL_QUIT). What’s wrong?