I am currently working on a game engine in OpenGL. I am programming it in VC++. Here are my questions.
Can I make some sort of a dll or group of dll with all the OpenGL code and load it into VB and then use the Engine to Render to a VB Form?
If I use normal C++ or C++ without Winmain but with the main(), can I program in OpenGL and if so, would the engine and the game ultimately be multiplatform?
I can’t answer your first question… but for question#2 try using GLUT, you can use main() and (try to)keep your code platform independent… you can also rapidly create OGL environment using GLUT