I’m developping at the moment a 3D game under OpenGL and I’m using my 3Dfx Voodoo 2 card to test it. While using this card, after sometime the entire system slows down (I have no idea why??) and then it recovers by itself. When I test this game with a Mesa-3.0 DirectX 6 Driver of altsoftware (http://www.altsoftware.com) I don’t get this slowdown of the system.
In this game I use:
-2D Texturing (64x64)
-Win32 to create an OpenGL rendering context
-material color tracking
(and the rest of the usual stuff )
Anybody any clues?
Thanx in advance,
Daniel Palomo van Es