I’m almost a newcommer to the openGl world.
Could sombody please let me know, how I can read a 3d model file into my openGL code(written in C) and show them on the screen? I’m trying to make an animation and do not want to make the models myself (Although if there is a free software that let me do that, I would try it).
I downloaded 3DMFOGL.sea.hqx which is supposed to convert a mpdel to an openGL friendly format, I suppose. The result of unzipping this file is a file which I cannot find a viewer for it, and it’s not an exe.
Any suggestion is greatly appreciated,