hi everyone. im currently trying to model a set of data splices from a 3D ultrasound scan. these data sets are in dicom format and i was wondering if i could have some help on the following.
im using an octree data structure on a voxel structure. does anyone know the easiest way to draw a 256x256x256 cube because i cant manage to get one to draw. i think its too complicated at the moment due to the octree approach (which i am going to use regardless)
i want to use ray casting that sets the casting plane inside the structure, hard to explain so heres a diagram in this site ( see orientation of planes)
Hardware accelerated volume rendering
anyone have any ideas on how to do this? im aware that when the view is at 90 degrees anything drawn wont be seen so would i have to rotate the plane then draw again?
i know this is a bit vague but question away and ill try to clear anything up. thanks in advance