I’m experiencing an issues in regards to upload a 3D texture on ATI Radeon Mobility 9000 32 MB RAM.
The first issues is that the depth is not allowed to be 7 has to 8, which is ok on my NVIdia FX 5950, but not on the ATI card. Why the difference?
The other issues I’m experiencing is that when I upload with a depth of either 4 or 8 and 64x64 dimension in RGB it works fine unless I use mipmapping, then I get an OpenGL error when uploading?
Any one know why that is? and why it’s only on my ATI card and not on NVidia?