3D text with wglUseFontOutlines

I am using wglUseFontOutlines to draw 3D text. It draws with a thickness more than one pixel. I want only one pixel or very thin thickness for the font like in AutoCAD or similar CAD programs. Is that possible with wglUseFontOutlines? or Which method I need to use? Thanx.

Is there anything wrong with setting the extrusion to 0 ?

Mikael

Sorry I just changed my username. I tried extrusion but it only changes the depth in z direction if the text is in x-y plane. I want the thicknesses in x-y plane to be one pixel. Do you know how to do that?

Originally posted by mikael_aronsson:
[b]Is there anything wrong with setting the extrusion to 0 ?

Mikael[/b]