3d modeller explanation...

I apologize if this is inappropriate for this forum. If anyone’s interested I’m writing a 3d modeller in visual c++ with openGL. I’ve started to document the process in a semi-tutorial type fashion at the following website - http://fshana.tripod.com
I’ll be happy to take feedback on it and add clarity around anything just drop me an email ( address on the site ).
Hope this helps somebody,