2D Texture on both sides of Polygon?


i put a texture on a polygon (Quads). the texture seems to be on the front and the back side of the polygon.
can i manipulate this with glTexParam or can’t this behaviour be changed.

thanks to anybody and everybody,

u cant draw 2 textures on one polygon. u will need to draw 2 polygons ‘glued together’ with different textures. or depending on wether the polygon is front/back facing to the camera choose what texture to draw on it.