I’m trying to make a 2d game which will look 3d, Im a beginner 3d programmer.
The basis for the code will be a grid in which you can select a square on a grid to activate a 2d animation which would result in a score change.
Would this be straight forward to do with just C++ and opengl or would there be a game engine to allow me to do this.(So im looking on how I can register user input on specific squares, hopefully a mouseover on a square will change its colour, I can then left click to select then drop an animation in)
Also how easy is it to export blender models in an opengl and C++ progam.