2d game with chat: MFC or Win32 or GLUT?

i’m trying to do a 2D multiplayer game, and the game should have a chat. i need UI, so i’m thinking along the lines of MFC or GLUI. are there any major concerns? thanks!

(btw, i’m not sure where to put the game engine function. clues?)

For the most fun, pick up a copy of the RedBook (OpenGL Programming Guide), and write the UI yourself. You will learn much.

The last time I mixed OpenGL and GDI, (MFC drawing), the GDI and OpenGL calls had to be serialized with respect to each other. It was quite a mess (both visually and in code).

GLUI since implemented in GL, doesn’t have the GDI synchronization headache.

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