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Is it possible for composition layers to take world's depth into account?
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3
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574
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April 4, 2024
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Is OpenXR's swapchain "fake"?
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4
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897
|
April 4, 2024
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Hit test function for composition_layer_cylinder
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1
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475
|
April 4, 2024
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Oculus runtime ignores Projection Layer View's pose
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9
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677
|
March 26, 2024
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Monado SLAM datasets (MSD) now available
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1
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478
|
March 12, 2024
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Convert KHR Composition Layer Equirect2 parameters to Equirect(1) parameters
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1
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455
|
March 9, 2024
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OpenXR Volunteers Needed
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1
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513
|
March 9, 2024
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OpenXR Projection view to DX11 Left Handed Projection matrix
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3
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1100
|
March 2, 2024
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GPU hangs when rendered to OpenXR DirectX12 runtime
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3
|
770
|
February 23, 2024
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Query HMD Location in any game
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3
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690
|
February 22, 2024
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How can I add custom controller in OpenXR Runtime?
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2
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687
|
February 21, 2024
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xrCreateInstance XR_ERROR_RUNTIME_FAILURE, with Pico 4 and SteamVR runtime
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4
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2062
|
February 21, 2024
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Joystick movement : Use Headset orientation to make the user to move in the direction of his gaze
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6
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843
|
February 10, 2024
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Set OpenXR active in Oculus (Noobi!)
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3
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6445
|
February 9, 2024
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Vive Cosmos Controllers not working some times
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35
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1556
|
February 8, 2024
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Is xrLoadControllerModelMSFT only for MS?
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2
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458
|
February 4, 2024
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Third handset or second gamepad? & other questions
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4
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1726
|
July 5, 2023
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Get handle to an already running OpenXR instance and session
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2
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942
|
January 3, 2024
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Controller API for applications using OpenXR
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2
|
755
|
January 1, 2024
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[Custom Unity Plugin] World Locked Composition Layer
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4
|
880
|
December 23, 2023
|
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OpenXR/SteamVR tracker
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2
|
713
|
December 19, 2023
|
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Incorrect wrist joint orientation with WMR hand tracking extension
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3
|
715
|
December 13, 2023
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Unity can't hide hands when tracking is lost
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3
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823
|
December 8, 2023
|
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Swapchain memory access for graphics API interop
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4
|
1043
|
December 1, 2023
|
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OpenXR for eyetracker or handtracking only / Oculus SDK or OpenVR for rendering
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3
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697
|
November 29, 2023
|
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OpenXR Unity Mac
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4
|
1542
|
November 24, 2023
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Problem using OpenGL with SteamVR runtime
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3
|
853
|
November 22, 2023
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Fully stand-alone PCVR OpenXR Runtime (no Steam ; no Oculus)
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7
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2384
|
November 22, 2023
|
|
OpenXR toolkit not working
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6
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1616
|
November 22, 2023
|
|
Runtime and API layer code signing
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|
6
|
900
|
October 27, 2023
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