Qt 6.6.1 Android. glReadPixels reads the pixel color from wrong position
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4
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361
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January 26, 2024
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"Stretching" or "distorting" whole image with multiple sprites
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2
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264
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January 19, 2024
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glTexImage2D crashes
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3
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2246
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January 16, 2024
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Render equirectangular environment map to cubemap
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5
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295
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January 16, 2024
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Getting User Input
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1
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2824
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January 12, 2024
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Opengl alpha question
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2
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239
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January 8, 2024
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Please Why is this segfaulting?
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1
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221
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January 7, 2024
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How to add OpenGL ES rendering support for SDL3 to build for Android?
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5
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348
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January 3, 2024
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Qt 6.6.1 Android Build Error: use of undeclared identifier 'GL_DRAW_FRAMEBUFFER'
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3
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274
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December 30, 2023
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Rectangle with different amount of blur on the sides
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2
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235
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December 27, 2023
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Tutorial: Direct State Access
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0
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192
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December 26, 2023
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glUseProgramm() throws 1281 error, eventhough it compiles and links correctly
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4
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329
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December 23, 2023
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Polyboard geometry shader. Finding point G1
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1
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341
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December 19, 2023
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Shading trouble when drawing lines
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1
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175
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December 17, 2023
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OpenGL blending - output alpha value unused
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21
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362
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December 7, 2023
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Noob question: How to draw an incremental pointcloud (glBufferSubData?)?
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1
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215
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December 1, 2023
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Voxel engine optimization
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0
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230
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November 29, 2023
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glDeleteProgramPipelines in refpages
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0
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197
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November 25, 2023
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Why is my cube distorting during xyz rotation?
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3
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250
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November 25, 2023
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How can I rorate an object in both positive and negative directions smoothly?
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2
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226
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November 21, 2023
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Where to find a good introduction to GLSL compute shaders?
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0
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217
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November 19, 2023
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How to use OpenGL draw instance dashed curve
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0
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229
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November 14, 2023
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Glm math for a polyboard algorithm
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2
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260
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November 13, 2023
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Problem at using glfwSetCursorPosCallback
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0
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282
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November 12, 2023
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Triangle over point drawn by geometry shader does not show up
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2
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250
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November 12, 2023
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Shader syntax error
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2
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326
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November 11, 2023
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The efficient way to draw elements in a loop
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0
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276
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November 9, 2023
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'assign' : cannot convert from 'highp float' to '4-component vector of highp float'
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2
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708
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November 6, 2023
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How to perform inverse transformations in GLSL?
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1
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299
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November 6, 2023
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Lines_adjacency layout gl_in[3] value if draw array is 3 vertices long?
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1
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185
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November 5, 2023
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